Meteor Pixel - Quality Consultant

June 2024 - Present
Remote
Some Key Projects: unannounced
Working with Meteor Pixel's Leadership Team to define and implement a Quality Strategy for the studio, including team structures, high level job specs, processes, methodologies, team growth/development, specialisations and more.
Leadership
Test Management
Test Planning
Functional QA
Compliance QA
Localisation QA
Quality Strategy
Process Definition
Project Management
Production
Accessibility
Job Specs
UX Design
Jira
Confluence
Unreal Engine

Roll7 - Head of QA

May 2020 - June 2024
Remote
Some Key Projects: Rollerdrome, OlliOlli World (+2 DLCs) + several unannounced projects
Taking ownership of all QA related activities at the studio, managing the department, planning training and development pathways and working with the other department heads to further embed the testing effort within our wider development team.

Quality

Flawless submissions and milestone delivery record, across multiple projects and platforms. Four years strong!

Design

Consulting on design decisions and providing UX insights, usability testing and heuristics evaluations.

Accessibility

Devised, implemented and provided training on a full suite of Accessibility Best Practices for our games.

ED&I

Founding member of the Diversity Committee, hosting Coffee Mornings, organising training and supporting representation in the studio and games.

Web & Socials

Provided design and copywriting support on website, rebranding and social media/marketing.

Leadership

Built and developed the QA team, providing training, liaising with external teams and managing multiple projects.

Production

Acted as Producer on the Xbox/PC Game Pass releases of the BAFTA Award-winning Rollerdrome.

Voice Work

Lent my voice to the main radio presenter in Rollerdrome and to the sea shanty trailer for OOW: Find the Flowzone.
Leadership
Test Management
Manual Testing
Functional QA
Compliance QA
Mobile QA
Submissions Management
Project Management
Production
Accessibility
ED&I
Design
Jira
Confluence
Notion
Slack
TestRail
Unity
Unreal Engine
SVN
P4V/Helix Core

Curve Digital - Release Manager

Nov 2018 - Nov 2019
London
Some Key Projects: Human Fall Flat, For The King, The Ascent, Space Crew
Owned and managed the product setup, developer support and final release processes for over 30 titles across Xbox, PlayStation, Nintendo Switch and PC, totalling over 200 SKUs.

Process

Updating and, in many cases, creating a set of centralised Release Management processes which had previously been owned by multiple separate teams.

1st Party Relations

Coordinating with key stakeholders to ensure that all titles pass 1st Party Certification and are released on digital storefronts (PC, console and mobile).

Equipment Management

Purchase, storage, loan agreements, shipping, activation and troubleshooting of Dev/Test Kits for internal and external teams.

Build Management

Recording, uploading, distributing, archiving and otherwise keeping track of builds across multiple simultaneous projects and platforms.

General Support

Liaising with developers, internal QA, Producers, Marketing/Socials and 3rd Party physical publishing partners around the world.

Product Setup

Submitting pitch documents to 1st Party, managing accounts, back-end product setup, build management and submission/release scheduling.

Production

Acted as Producer on Motorsport Manager for Nintendo Switch and Beholder 2 on PlayStation®4.

Project Management

Created new processes and resources to assist Production and the wider team with managing complex projects, schedules and setups.
Test Management
Compliance QA
Submissions Management
Project Management
Production
Release Management
Confluence
Slack
Jira
Google Workspace
Build Management
Unreal Engine
Unity
Equipment Management

SEGA - Compliance QA Lead

Nov 2016 - Nov 2018
London
Some Key Projects: Sonic Mania, Football Manager Switch, Endless Space 2, Bayonetta & Vanquish
Managed a range of testing teams, liaising with Production and Development teams, Submission/Release Managers and other members of the QA department to ensure 1st Party Compliance, high quality standards and smooth release to market.

Compliance QA

Maintained 1st Party Compliance across multiple simultaneous projects and platforms, including managing the introduction of the Switch.

Functional QA

Lead several test teams across 4x, RTS, TPS, Sports Management and other genres, including PC, consoles, Mac and Linux platforms.

Mobile QA

Lead several test teams across casual/idle-click games and the porting of a huge back-catalogue of classic SEGA titles on iOS and Android.

Best Practices

Helped to put together and instigate a range of Best Practices around Accessibility, Mod Support and various other key areas.
Leadership
Test Management
Compliance QA
Submissions Management
Manual Testing
DevSuite
Redmine
Hansoft
Jira
Confluence
Office 365
Steam
PC
Xbox
PlayStation
Nintendo Switch

VMC (Xbox) - Senior Test Lead

Apr 2014 - Nov 2016
Slough
Some Key Projects: most Xbox 360 titles and about half of the Xbox One titles in that time
Lead teams and Team Leads in running 1st Party Compliance testing on behalf of Xbox, ensuring that titles met the required standards for release on Xbox 360, Xbox One and Win10.
Leadership
Test Management
Compliance QA
Manual Testing
Office 365
PC
Xbox

Various - Professional Sports Coach & NGB Board of Directors Member

Dec 2005 - Apr 2014
Various
Some Key Projects: Founded British Kickboxing Council, co-wrote Level 3 BTEC Advanced Diploma in Martial Arts Instruction & Club Coaching, developed partnerships with CIMSPA, 1st4sport, UK Coaching, UK Deaf Sport, Pride Sports and more
Responsible for coordination of all BKC operations, including overseeing the Executive Board and NEDs, development projects (including coaching programs, ED&I projects and forming the Professional Referees Association), community engagement (inc. socials and website content/design), event management (including the National Championships) and more, as well as coaching/instructing and management responsibilities at a club level on a daily basis.

Helped to produce 5 World Kickboxing Champions, as well as multiple European and UK title holders, on top of growing grass-roots and junior membership, running weapons/self-defence seminars and more.
Leadership
Coaching
Management
Governance
Policy Writing
Web Development
Social Media Management